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Deckhack

A single-player roguelike card game played with a standard deck.

A roguelike played with a standard deck of cards. I first made it as a physical game called Rise Up for a design challenge, then reworked the rules after playtesting. I'm now making a digital version in Godot and learning a lot about UI and UX for digital card games.

Skills

  • Git
  • GDScript

Devlogs & articles

  • Why I removed movement from Rise Up10 Apr 2025

    Three problems playtesting found in Rise Up, the physical version of Deckhack, and how I fixed them: no movement, stronger clubs, and aces as permanent buffs.